Started working on some weapon collections so time ago. The idea was to made a few sets of period specific weapons starting with the civil war and working toward the present. To-date though I have only made the first melee weapon for the civil war set, but hope to get back to these models in the near future. When complete the models will be game ready low rez, normal mapped, models to be posted to turbo squid to sale.
This is the completed highrez model for the sabre. Next step would be to build the low poly model and project this onto it.
Modeled a few cushion seat backs for some furniture designer to show their various patterns for their custom couches. Nothing real special for these, just kind of a tricky model to get the creases and lines to smooth the way you want them to.
3dsMax and Zbrush
Did a bunch of product models/renders for Muscle Pharm’s website
3ds Max and Photoshop
The next weapon in this series, an AK74 assault rifle. The model is 9667 triangles, 2048 diffuse, specular and normal map. Took 4.5 days to complete.
This gun was done for a client test, to see if they liked my work. Fortunately they did, so there will likely be more weapons like it to come.
This gun is a classic model of the M1911 .45 cal pistol. It has been standard issue in the military since WWI and still in service today. I was able to obtain technical schematics of the weapon parts and as a result the model is perfect scale to the real thing and has all the working parts, well the ones that will be visible in game anyway. The model itself is 4660 polys and has a 1024×1024 diffuse, specular and normal map.